Railgun
Instant precision
One clean line. An instant hitscan shot rewards an open angle and a steady hand. The lingering beam tells everyone where it came from.
Shinobi · Spear · Thunder · Arctic

Five weapons. One predictive net ability. A wardrobe of colorful ninjas. Find the equipment and the identity that fit your fight.
Instant precision
One clean line. An instant hitscan shot rewards an open angle and a steady hand. The lingering beam tells everyone where it came from.
Shinobi · Spear · Thunder · Arctic
Draw. Hold. Release.
Hold the draw for as long as you need. Release to fire. A longer draw gives the arrow more reach and speed; lead moving targets and account for its arc.
Yumi · Bamboo · Oni
Four throws. Make them count.
Fast projectiles for mid-range pressure. Lead your target. Four throws trigger an automatic reload that continues even while another weapon is equipped.
Eight distinct star designs
Own the corner
A handmade fuse bomb with a forceful throw. It bursts on impact, sending shrapnel through exposed space. Solid cover blocks the fragments.
Two at spawn · replenish from pickups
Close the last metre
Equip your blade and commit. A short, wider strike swings across your view. Faster than a bow, slower than stars, and very dangerous up close.
Katana · Ninjato · Kama
Predict the pursuit
A broad, slow projectile that deals no damage. Catch a pursuer or predict a corner peek to slow them briefly. A 40-second cooldown makes every cast a decision.
Optional ability · enabled in match weapons
Different silhouettes, the same weapon rules. Find your railgun, bow, star or blade.
Personalize the silhouette, then give every shot a signature. Cosmetic models leave the gameplay collision unchanged.
Pair suit and headband colors. Choose headwear or goggles. Add a cape or skirt, or keep the original silhouette.
Wear a clan crest on your cape and captured flag, or choose no crest. Flags come in modern, square sashimono and tall nobori designs.
Choose a shared trail design and color. Rails, arrows and stars interpret it differently so the weapon stays readable. Nets have no cosmetic trail.
Reach five kills without dying and your spree aura comes alive. Compact effects keep the silhouette clear. Kill effects add the final punctuation.
Weapon designs, headwear, capes and auras are cosmetic. Their geometry does not rewrite combat collision. Flips and leans communicate movement around the unchanged gameplay hull.
Appearance locks for the round. You can choose the next look in settings; it becomes active at the next round. This also lets clients cache the loadout instead of receiving the same cosmetic data in every update.
Select your preferred hit-confirmation sound in Audio. Crosshair shapes, rotation, opacity and color are configurable. Weapon scale, per-weapon FOV, normal and zoom sensitivity can be tuned independently.
The portraits below are ready-to-use transparent PNGs rendered from the current models. Names are friendly gallery labels, not accounts or fabricated community members.
42 portraits captured in the engine, with different colors, outfits, weapons and weapon skins. Download a transparent 1536px PNG for your profile.