Tools of the trade. A style of your own.

Five weapons. One predictive net ability. A wardrobe of colorful ninjas. Find the equipment and the identity that fit your fight.

Railgun

Instant precision

One clean line. An instant hitscan shot rewards an open angle and a steady hand. The lingering beam tells everyone where it came from.

Shinobi · Spear · Thunder · Arctic

Bow

Draw. Hold. Release.

Hold the draw for as long as you need. Release to fire. A longer draw gives the arrow more reach and speed; lead moving targets and account for its arc.

Yumi · Bamboo · Oni

Ninja stars

Four throws. Make them count.

Fast projectiles for mid-range pressure. Lead your target. Four throws trigger an automatic reload that continues even while another weapon is equipped.

Eight distinct star designs

Shrapnel grenade

Own the corner

A handmade fuse bomb with a forceful throw. It bursts on impact, sending shrapnel through exposed space. Solid cover blocks the fragments.

Two at spawn · replenish from pickups

Melee

Close the last metre

Equip your blade and commit. A short, wider strike swings across your view. Faster than a bow, slower than stars, and very dangerous up close.

Katana · Ninjato · Kama

Net

Predict the pursuit

A broad, slow projectile that deals no damage. Catch a pursuer or predict a corner peek to slow them briefly. A 40-second cooldown makes every cast a decision.

Optional ability · enabled in match weapons

Explore all 19 weapon models

Different silhouettes, the same weapon rules. Find your railgun, bow, star or blade.

Make an entrance.

Personalize the silhouette, then give every shot a signature. Cosmetic models leave the gameplay collision unchanged.

Download showcase PNGs ↓

Dress the part

Pair suit and headband colors. Choose headwear or goggles. Add a cape or skirt, or keep the original silhouette.

Carry your crest

Wear a clan crest on your cape and captured flag, or choose no crest. Flags come in modern, square sashimono and tall nobori designs.

Leave a signature

Choose a shared trail design and color. Rails, arrows and stars interpret it differently so the weapon stays readable. Nets have no cosmetic trail.

Become the warning

Reach five kills without dying and your spree aura comes alive. Compact effects keep the silhouette clear. Kill effects add the final punctuation.

Headwear
Cat Ears: Headwear rendered on the current ninja model.
Cat Ears
Straw Hat: Headwear rendered on the current ninja model.
Straw Hat
Kasa: Headwear rendered on the current ninja model.
Kasa
Fedora: Headwear rendered on the current ninja model.
Fedora
War Helmet: Headwear rendered on the current ninja model.
War Helmet
Kabuto Hachi: Headwear rendered on the current ninja model.
Kabuto Hachi
Ushanka: Headwear rendered on the current ninja model.
Ushanka
Sailor Hat: Headwear rendered on the current ninja model.
Sailor Hat
Goggles: Headwear rendered on the current ninja model.
Goggles
Capes and skirts
Killing-spree auras
Captured flags
Modern: Your chosen flag design, carried into the fight.
Modern
Sashimono: Your chosen flag design, carried into the fight.
Sashimono
Nobori: Your chosen flag design, carried into the fight.
Nobori
Clan crests
Amako: Clan crests shown on capes and captured flags.
Amako
Amako: Clan crests shown on capes and captured flags.
Amako
Ashikaga: Clan crests shown on capes and captured flags.
Ashikaga
Ashikaga: Clan crests shown on capes and captured flags.
Ashikaga
Hojo: Clan crests shown on capes and captured flags.
Hojo
Hojo: Clan crests shown on capes and captured flags.
Hojo
Hosokawa: Clan crests shown on capes and captured flags.
Hosokawa
Hosokawa: Clan crests shown on capes and captured flags.
Hosokawa
Kato: Clan crests shown on capes and captured flags.
Kato
Kato: Clan crests shown on capes and captured flags.
Kato
Kobayakawa: Clan crests shown on capes and captured flags.
Kobayakawa
Kobayakawa: Clan crests shown on capes and captured flags.
Kobayakawa
Maeda: Clan crests shown on capes and captured flags.
Maeda
Maeda: Clan crests shown on capes and captured flags.
Maeda
Sanada: Clan crests shown on capes and captured flags.
Sanada
Sanada: Clan crests shown on capes and captured flags.
Sanada
Satake: Clan crests shown on capes and captured flags.
Satake
Satake: Clan crests shown on capes and captured flags.
Satake
Shimazu: Clan crests shown on capes and captured flags.
Shimazu
Shimazu: Clan crests shown on capes and captured flags.
Shimazu
Takeda: Clan crests shown on capes and captured flags.
Takeda
Takeda: Clan crests shown on capes and captured flags.
Takeda
Directorate: Clan crests shown on capes and captured flags.
Directorate
Directorate: Clan crests shown on capes and captured flags.
Directorate

Style without changing the hit

Weapon designs, headwear, capes and auras are cosmetic. Their geometry does not rewrite combat collision. Flips and leans communicate movement around the unchanged gameplay hull.

Appearance locks for the round. You can choose the next look in settings; it becomes active at the next round. This also lets clients cache the loadout instead of receiving the same cosmetic data in every update.

Feedback you can tune

Select your preferred hit-confirmation sound in Audio. Crosshair shapes, rotation, opacity and color are configurable. Weapon scale, per-weapon FOV, normal and zoom sensitivity can be tuned independently.

A name behind the mask

The portraits below are ready-to-use transparent PNGs rendered from the current models. Names are friendly gallery labels, not accounts or fabricated community members.